CommonEvent 1009
Name = "会話：ゴブリン娘"

  999([1009])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["gob_fc1", 1, 0, 2])
    ShowText(["\\n<Goblin Girl>Did you know Vanilla still wets the bed?\nShe sleeps pretty soundly through it too, and at night even. Aren't vampires supposed to be nocturnal?"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>My clothes are starting to get a little dirty. I should have them washed. My friend Teeny takes care of that stuff. She's really good at housework."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>Papi is such a pig.\nShe eats as much as the rest of us put together!"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>I was actually born in Yamatai village.\nI lived at the shrine for a while before setting out on an adventure."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>Don't take me lightly just because I'm a little goblin! I have some pretty awesome ancestors! I'll have you know I come from the same line as... Skanda? And... Shoki I think it was!"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["gob_fc1", 4, 0, 2])
    ShowText(["\\n<Goblin Girl>Clubs are high in attack power, but it's hard to hit stuff with them. Axes are even more powerful but they hit even less."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>Once you master Warrior, you get to be a Power Fighter. They specialize in club and flail skills."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["gob_fc1", 2, 0, 2])
    ShowText(["\\n<Goblin Girl>That's the job I'm aiming for!\nI'm going to beat you up and get so many experience points!"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["gob_fc1", 1, 0, 2])
    ShowText(["\\n<Goblin Girl>I'm really good at running.\nI can even cause a sonic boom when I really get going."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["gob_fc1", 4, 0, 2])
    ShowText(["\\n<Goblin Girl>I wonder how the people at Yamatai are doing...\nI should probably go back for a visit sometime."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>See this helmet I'm wearing? It's an Ox Helmet...\n...replica."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>Papi and I like to arm wrestle a lot.\nWho do you think wins all the time?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["You", "Papi", "Who gives a crap?"], 0])
    When([0, "ゴブリン娘"])
      ShowTextAttributes(["gob_fc1", 2, 0, 2])
      ShowText(["\\n<Goblin Girl>You got it!\nI've actually got her beat when it comes to pure physical strength."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "ドラゴンパピー"])
      ShowTextAttributes(["gob_fc1", 2, 0, 2])
      ShowText(["\\n<Goblin Girl>Bzzt, wrong. The correct answer is me!\nI've actually got her beat when it comes to pure physical strength."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "どうでもいい"])
      ShowTextAttributes(["gob_fc1", 3, 0, 2])
      ShowText(["\\n<Goblin Girl>You...\nYou meanie!"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>What do you like most in your rice ball?"])
    ShowText([""])
    ShowChoices([["Umeboshi", "Salmon", "Bonito", "Goblin Meat"], 0])
    When([0, "梅干し"])
      ShowTextAttributes(["gob_fc1", 1, 0, 2])
      ShowText(["\\n<Goblin Girl>Hey, you've got some pretty Eastern tastes.\nI like umeboshi too."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "サケ"])
      ShowTextAttributes(["gob_fc1", 1, 0, 2])
      ShowText(["\\n<Goblin Girl>Yeah, that's my favorite too!"])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "かつお"])
      ShowTextAttributes(["gob_fc1", 4, 0, 2])
      ShowText(["\\n<Goblin Girl>Huh, that sounds pretty fancy.\nAre you one of those borswazee people I've heard about?"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([3, "ゴブリン肉"])
      ShowTextAttributes(["gob_fc1", 3, 0, 2])
      ShowText(["\\n<Goblin Girl>I-I don't taste good!"])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["gob_fc1", 4, 0, 2])
    ShowText(["\\n<Goblin Girl>I'm thinking of changing my hairstyle.\nWhat do you think would be best?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Something short", "Long and straight", "Afro", "Shave it bald"], 0])
    When([0, "ショート"])
      ShowTextAttributes(["gob_fc1", 0, 0, 2])
      ShowText(["\\n<Goblin Girl>Yeah, that sounds good.\nIt wouldn't get in the way when I run."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "ストレートロング"])
      ShowTextAttributes(["gob_fc1", 4, 0, 2])
      ShowText(["\\n<Goblin Girl>I have a hard time keeping my hair down so I don't think I can pull that off. It'd stick out all over the place."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "アフロ"])
      ShowTextAttributes(["gob_fc1", 1, 0, 2])
      ShowText(["\\n<Goblin Girl>Ohh! You know they say Raijin had an afro?\nMaybe I should do that too. We are technically related."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([3, "丸坊主"])
      ShowTextAttributes(["gob_fc1", 3, 0, 2])
      ShowText(["\\n<Goblin Girl>Nooo, I don't want to be bald!\nI'm gonna shave you bald for even suggesting it!"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>I'm thinking of making a new move.\nI'm going to call it \"Goblin Bomber\".\nI'll pack a bunch of mud around something into a ball and then throw it!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>What should I pack inside the mud though?"])
    ShowText([""])
    ShowChoices([["Rocks", "Dog shit", "Rice balls"], 0])
    When([0, "石"])
      ShowTextAttributes(["gob_fc1", 1, 0, 2])
      ShowText(["\\n<Goblin Girl>Ouch, that hurts just thinking about it.\nAll right, rocks it is then!"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "犬の糞"])
      ShowTextAttributes(["gob_fc1", 3, 0, 2])
      ShowText(["\\n<Goblin Girl>Eww, I don't want to touch dog poop."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "おにぎり"])
      ShowTextAttributes(["gob_fc1", 3, 0, 2])
      ShowText(["\\n<Goblin Girl>That's a waste of food!\nAnyone who wastes food has to answer to me!"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>You can change your job at Ilias Temple, right?\nWhat job would fit me best?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Warrior", "Thief", "Gadabout"], 0])
    When([0, "戦士"])
      ShowTextAttributes(["gob_fc1", 0, 0, 2])
      ShowText(["\\n<Goblin Girl>Yeah, it's all about the power baby!\nI'm gonna get even stronger and then go buck wild on everyone!"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "シーフ"])
      ShowTextAttributes(["gob_fc1", 2, 0, 2])
      ShowText(["\\n<Goblin Girl>I may be a bandit but I'm actually not that good at stealing. I'm more about beating people up with a club and then taking stuff afterwards!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "遊び人"])
      ShowTextAttributes(["gob_fc1", 3, 0, 2])
      ShowText(["\\n<Goblin Girl>As if!\nI want to actually do something, not laze around!"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 1])
      ShowTextAttributes(["gob_fc1", 3, 0, 2])
      ShowText(["\\n<Goblin Girl>Yai! Fork over your herbs!\n...or one. My knee got all scrapped up from tripping the other day."])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 1, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give an \\ii[1]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["gob_fc1", 0, 0, 2])
        ShowText(["\\n<Goblin Girl>Thank you, I'm saved!\n You should also walk carefully."])
        ShowText([""])
        ShowText([""])
        ChangeItems([1, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["gob_fc1", 3, 0, 2])
        ShowText(["\\n<Goblin Girl>You're heartless! *Sob*"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 13])
      ShowTextAttributes(["gob_fc1", 3, 0, 2])
      ShowText(["\\n<Goblin Girl>Yai! Hand over the Antidote Grass!\n...I ate this weird fruit the other day and my tummy keeps whirling around."])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 13, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give some \\ii[13]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["gob_fc1", 0, 0, 2])
        ShowText(["\\n<Goblin Girl>Thank you, I'm saved!\n You should also be careful when eating strange fruit."])
        ShowText([""])
        ShowText([""])
        ChangeItems([13, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["gob_fc1", 3, 0, 2])
        ShowText(["\\n<Goblin Girl>You're heartless! *Sob*"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["gob_fc1", 2, 0, 2])
    ShowText(["\\n<Goblin Girl>Yai! Give me all your money!\nI love saying that, but I really just need 36G."])
    ShowText([""])
    ShowText([""])
    ConditionalBranch([7, 36, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 36G? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["gob_fc1", 0, 0, 2])
        ShowText(["\\n<Goblin Girl>No way. I can have it?!\nWow, you're a swell guy!"])
        ShowText([""])
        ShowText([""])
        ChangeGold([1, 0, 36])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["gob_fc1", 3, 0, 2])
        ShowText(["\\n<Goblin Girl>Hmm... did I not scare you enough?"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["gob_fc1", 4, 0, 2])
      ShowText(["\\n<Goblin Girl>...You don't even have that much?\nStop playing around and earn some money already."])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>This old horn broke off, so you can take it.\nA new one will grow in the spring anyway."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([196, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Goblin Girl gave you a \\ii[196]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>I'll let you have some of today's lunch!\nThey're rice balls Teeny made."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([361, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Goblin Girl gave you a \\ii[361]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>Here's some money!\nI can't just steal all the time, right?"])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Goblin Girl gave you 60G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
